AI Insights · Timothy · July 2021
Top 5 Low Poly Games on Android in Turkey - Q2 2021
Explore the performance trends of the top 5 low poly games on the Android platform in Turkey during Q2 2021, including downloads, revenue, and active users.
The second quarter of 2021 saw notable trends in the performance of the top 5 low poly games on the Android platform in Turkey. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics for these popular games.
Roblox from Roblox Corporation demonstrated a significant presence. Weekly revenue started at about $41K and peaked at around $69K in mid-May. Downloads fluctuated, reaching a high of 110K in late March and stabilizing around 98K by the end of June. Active users showed a consistent increase, starting from 3.6M and culminating at over 4M.
Poxel Studios Games's Dude Theft Wars FPS Open world experienced varied revenue, peaking at $36 in late March and dipping to $10 by late June. Downloads saw a surge in mid-April with approximately 72K, but declined steadily to around 18K by the end of the quarter. Active users followed a similar trend, starting at 136K and dropping to 106K.
Harvest.io – 3D Farming Arcade by CASUAL AZUR GAMES faced a modest revenue landscape, peaking at $5 in late May. Downloads were most robust in early April at around 54K, but decreased to approximately 17.8K by the end of June. Active users initially grew from 211K to 290K in mid-April but then declined to around 142K.
Riding Extreme 3D from playducky.com showed a consistent revenue increase, ending the quarter at $39. Downloads peaked in late April at 43K, then declined to about 20.7K by late June. Active users mirrored these trends, growing to a high of 120K in mid-May before decreasing to around 69.5K by the end of June.
Lastly, Idle Streamer - Tuber game by Wazzapps global limited had a fluctuating revenue, peaking at $26 in late March and dropping to $10 by the end of June. Downloads saw a significant drop from 54K in late March to about 9K by late June. Active users also decreased from 68K to 22.5K over the quarter.
For more detailed insights and data, visit Sensor Tower.